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Tokita wanted to tell multiple stories within a single game, with each section drawing inspiration from different sources. Production began in late 1993, and was the directorial debut of Takashi Tokita. Gameplay is split between exploration with story-specific twists, and turn-based combat played out on a grid. The game follows seven distinct scenarios scattered across different time periods, with two more unlockable scenarios linking the narratives together through the recurring antagonist Odio.
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A remake for Nintendo Switch was released in July 2022, published by Square Enix in Japan and Nintendo worldwide.
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Live A Live is a 1994 role-playing video game developed and published by Square for the Super Famicom.
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